Kocktails and Kobolds

Sometimes even the Beholder needs a 12 step program.

Nigra Arbo —

This is for an ACKS setting I’ve been spitballing.

Nigra Arbo, the Black Tree, so named because of the blackened bark of the centerpiece oak at the former ducal manor. Legend has it that, in the time before the Indego Pashaluk the Duko of Northern Evono was betrayed by the woman he’d sworn himself to. A few years after the young Edmundo was was sent to the Duklando of Southern Evono to reign, he met a beautiful maiden whom he swore himself to wholly. Indeed in the entire kingdom the love of Edmundo is taught as a cautionary tale regarding young overly-passionate love.  Little is known of the days leading up to the end of Edmondos reign, what is known is that in the three years leading up to his fall every woman in his court was with child except for his beloved, and when he found that a vagabond had sired the sons of half his vassals he accosted the man, only to have the incubus transform into its succubus form, that of his wife and lover, and after the dispute she tore his manor asunder and burned the mightiest oak in his courtyard as she fled. 

Nigra Arbo is a small village in the Graflando Odorĉashundo, a County under Count Petro, in who’s absence the Intendanto Nikolao rules. The lords manor sits on a small plateau to the east, amidst farmland, to the far north, in the lords wood, is the former manor of the Duko with the titular Nigra Arbo. Surrounding the village is a series of long strips of farm land covering much of the hex, with a wood to the north, and fields/managed wood interspersed along each ribbon. Located in the center of the river is the small island of Dukina salto, a small scrub dominated island which serves as the pivot between to bridges linking the village to the woodland on the western coast of the river.

Fun Facts

The Nigra Arbo is a massive cork oak tree who’s dark black corkwood is harvested yearly along with its Acorns, the latter of which are a hot commodity in sorcerous circles.

Because of the treaty the Clerics of the Kingdom and the Blade Dancers of the Pashaluk are free to ply their trade, as are paladins, witches, warlocks, and sorcerers of all flavors. Despite the fact that there is an active Inquisition in the Kingdom and a longstanding ban on arcane sorcery in the Pashaluk.

There are no dwarves Vaults in the region, but there are some hill dwarf villiages, and mountain dwarves come this far to trade with the pashaluk from their vault-states in the mountains to the east.

Elves are killed on sight in the Pashaluk, but are often tolerated in the kingdom under past treaties with the lords of the largest elven fastness’.

Testudo are found all along the river and the coasts to the south, they have been wild in the region since the time of the two duchies, but have only recently adopted the cult of the Traveller, and as such are now largely peaceful… at least in the more civilized villages.


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